Agenda:

 

PART I : Intro

  • who i am

    • musician turned sound designer

    • production sound mixer

    • slow media

  • Sound Design

    • My approach: Genuine Sound

    • Importance of location audio

    • Staying true to a place even if in fictional worlds

  • Why I'm here

    • (DIS)LOCATE intro

      • counterpoint: Using sound to indicate a different meaning or association than the image.

      • Non-diegetic sound: Sound that doesn’t have its source in the narrative world of the film, whose characters are presumed not able to hear it.

    • Sketchup

Part II: Basics

  • Recording sound

    • Mic Lecture

      • Mono - what is it? directional vs non-directional

        • Omni

        • Cardiod

        • Hyper/Super cardiod

        • Shotgun

        • Figure 8

      • Stereo - what is it?

        • Mid-Side

        • XY

        • Binaural

      • FIELD TRIP 1: Mic Test

        • H4N1 - Omni

        • H4N2 - Cardioid

        • H4N3 - Shotgun

        • H4N4 - M/S Stereo

        • H4N5 - X-Y Stereo (internal mics)

        • PCM-D50 - Binaural In-Ear - Emily

        • Microphone discussion

      • Microphone discussion

        • Go through each mic, thoughts?

        • Best uses for each mic

PART III: Interactive Media

 

PART IV: Slo

  • Slow TV / Slow Media

    • What it is, how it came to be

    • Existing slow tv out in the world

    • Ideas from participants

    • What every photographer/filmmaker can learn from slow

  • FIELD TRIP 2

    • 5 minute slow film

    • break up into 2’s or 3’s

  • Installation audio discussion

PART IV: (DIS)LOCATE

  • Wrap up and talk (DIS)LOCATE